Technical: These units tend to have stats that are balanced, but are a bit lower than actual Balanced units.These units excel at dealing damage, so try not to get Heart Panels with them, and focus on attacking during their turn. Offense: Very high ATK, and usually low REC.A versitile unit that can sometimes fill a number of rolls, depending on which fruit they are given. Balanced: ATK, HP, & REC are all fairly good no notable strong points, but no weaknesses.Units can be one of several types, which tells a lot about its intended purpose on a team. If you use a yellow character, you can chain the panels that drop, but the C Panels that form will be yellow, and cannot fit into any subsequent chains! That means an extra tap is wasted every turn to activate them. For example, the unit Turing has a top-tier ability that turns all panels red,blue,or green for several turns. This will wreak havoc on certain chains and high-level abilities. A red unit always makes a red c panel, even when linking yellow panels. CP formation! (This should not be overlooked!) You generate C Skill Panels of the color of the unit making them.This can include skill locks, extra damage, etc. Wizard dungeons often have enemies which use attacks that -severely- hamper specific, off-color units.Standard elemental bonus relationship (take less damage, deal more to respective colors).Whenever possible, it's prefereable to use teams of a single color. Crash Fever allows a very large amount of flexibility in making teams for most Events, although some specific requirements are needed for a select few.
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